Technical Q&As
QD3D 43 - Screen Flickering (8-Apr-96)
Q My application animates moving geometries. Recently, I'm seeing a lot of
screen flicker, and faces of geometries which should be behind other faces are
showing through. What gives?
A Sounds like you may have doubleBuffering turned off. Turn it on by calling
Q3DrawContext_SetDoubleBufferState.
It could also be a result of having excessively large difference between Hither
and Yon. Experiment with greater hither values and smaller yon values to see if
the bleed-through goes away.
See Also
- Page 12-8 of 3D Graphics Programming withQuickDraw 3D
Technical Q&As
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